iealyon School of Management, Jean Moulin Lyon 3 University, LIRIS lab
Participate to the scientific day: “Gamification as a motivational approach for students”. For the past five years, the LudiMoodle project has been working to use game elements to facilitate learning and support student motivation. The objective of this day is to present the experiments carried out, the scientific results obtained, the collaborative approach used and to discuss them.
CfP Workshop LA4SLE@EC-TEL 2021 "Learning Analytics for Smart Learning Environments Workshop", 21 September 2021, online. In conjunction with the EC-TEL 2021 conference.July 4, 2021: Deadline for abstract submissions.July 11, 2021: Deadline for manuscript submissions.
Our paper entitled "Analyzing the relationships between learners' motivation and observable engaged behaviors" has been accepted for publication in the International Journal of Human-Computer Studies journal.
Authors: Elise Lavoué; Qinjie Ju; Stuart Hallifax; Audrey Serna.